115th Annual Conference - Honolulu, Hawaii
Friday, November 10 - Sunday, November 12, 2017

Perspective and/as Gaming

Presiding Officer: 
Victoria White, University of California, Davis

Games are structures of struggle, and the root of struggle comes from limitations of perspective: access to a particular vision that is restricted, either from the self or other. What does this emphasis on perspective enable games to do with and for its players, spectators, and player/spectators? This special session invites interdisciplinary research on games and gaming as tools (or mechanics) of perspective and vision. Potential discussions may address: virtual reality gaming and other visual mediations; the role of realism in game design; representation of games in other media (fiction, film, theater, etc); the role of identity representation in video games; fan-culture productions and viewership (ie, Let’s Play videos, fan art, etc); immersive and/or nontraditional gaming forms.

Closed (not accepting submissions)

Associated Sessions

Topic Type: 
Special Session