115th Annual Conference - Honolulu, Hawaii
Friday, November 10 - Sunday, November 12, 2017

Perspective and/as Gaming

Session Chair: 
Victoria White, University of California, Davis
Session 5: Saturday 8:15 – 9:45 am
Henry 227


  1. Sawyer K Kemp, University of California, Davis
    This paper will investigate the role of narrative as a tool for managing audience perspective, and will draw on performance theory as well as ethnographic experience designing and operating a live Escape Game venue. I am particularly interested in the role of puzzles as a function of genre, with a working hypothesis that the more elaborate and complicated puzzles signify theatrical obstacles, and tend to evoke a comedic rather than tragic affective experience.
  2. Daniel Ante-Contreras, MiraCosta College
    This paper will challenge the idea that games are “algorithmic” rather than representational by analyzing the neoliberal visual politics of To the Moon. Representing an autistic character and her economically unsatisfied husband, To the Moon demonstrates how representation and subjectivity are central to understanding the intersection between hegemonic practices of viewing and playing.
  3. Amber Brown-Rodgers, University of Southern California
    This paper considers the impact of Let’s Plays and livestreaming from an academic and social standpoint on gaming communities and socialization between identities within gaming. This focuses on community-based, massive play, collaboration, and structuring of new play-types and video types through community involvement.
Session Cancelled: