114th Annual Conference - Pasadena, California
Friday, November 11 - Sunday, November 13, 2016

Young Adult Literature I

Session Chair: 
Maryna Matlock, The Ohio State University


  1. Sagnika Chanda, University of Pittsburgh
    Artemis Fowl is a SFF series for the young adult audience. It intersects the fantasy world of fairies and the real world of the pre-teen thereby re-imagining what the body is in the age of technoculture. The teenager’s identity search is combined with bioethical issues. My paper explores the posthuman child’s relationship to gender and adulthood in this series.
  2. Mary O'Reilly, Independant Scholar
    Video games are experiencing increasing focus on empathetic gameplay, especially in narrative-driven games featuring young adult protagonists and aimed primarily at a young adult audience. Games such as Gone Home and Life is Strange feature complex narratives fostering empathetic connection between player and game via ludic interaction with important issues.
  3. Elizabeth Kubek, Gustavus Adolphus College
    Examines online fan sites and “steampunk” book series for girls, arguing that their use of bricolage and crossover creates a space where “fangirl” identities can be constructed freely.  While consumerist, these media allow girls to resist commodification by taking control of cultural exchanges that typically construct women as objects. 
  4. Erica Law, Ohio State University, Sarah Fletcher, Ohio State University, Caitlin Murphy, Ohio State University
    This presentation will analyze Disney films and government structures within the world Disney creates, as well as the ways that the government structure necessitates immigration by the princesses in order for them to succeed and survive. 
Session Cancelled: